Dream Writer Ariarose
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Violet Eyes Saga Coming Soon * 1,268,315 words * 3194 Word Pages * 18th Edit *

Magic, Enchantments, and Magical Items
Magic
Magic can be enchanted words, moves, or a combination of both.
Inherently all magic demands having external or internal components based on spell class. But there are ways around having the components naturally.
Most internal components are blood based and has a limit to the number of times it can be cast a day without dropping nutrient levels dangerously low.
However, with enough time between castings it can be recovered in general. But some resources can be a lifetime limit rather than a 'recharable' base. If it is a lifetime lime, it is important to keep track of all spells of that source.

Work Arounds
Magic that doesn't have eternal basis can be supplemented in various ways.
The principal work around is consuming of angel dust in the hue needed but this offers limits to how much dust is consumed. Fairies refine angelic dust to increase potency and longevity.
Another method is the consumption or ownership of moon dust/rocks from sentient moons. Without careful refinement, moon dust consumption creates unreliable magic and best avoided. Angel dust is far harder to come by.
Drinking of potions is another method of adding in resources.
The last method is channeling of people with the power that you have permission or proper relation. Alternatively, the person can grant you access to their powers for a mission or task. Transfers must be carefully planned.


Spell Books, Scrolls,
vs Magical Instruction
Spell books are great for self-teaching magic but requires a long time of studying. The reason for the extensive study is no one is teaching (unless this is a moment of instruction) the finer movements and details of the spells inside. Most often a Spell Book contains ONE SPELL.
A Wizard's Grimoire or Tomb of Spells is exceeding rare and valuable. But typically, a Grimoire can only be handled by someone in the family. (Peeking at it) Looking at someone's Grimoire when unrelated will only work if the person has permission for learning the spells.
Scrolls and Books are not Grimoire's and unowned in general. A scroll is used once after studying and 'auto' casts for the person when called on. There is a maximum number of scrolls a magical person can use in a given time because the body cannot handle too many auto-casts unless boosted by vials of angelic dust or potions.
Not every scroll can be useful to a spellcaster unless they have bonus resources given to them and can be exceedingly dangerous. For example, Iron Spells all demand Iron in the blood stream. To cast an Iron Spell as a fairy, demands access to another person's blood stream as they have none in theirs. Pure iron disintegrates them, so they need spells that don't accumulate the iron on fingers are body parts before casting.
The advantage of instruction is the moves are taught along with the spell words, but it can be difficult for a student to remember it. Book reading can fill the mind as well as a scroll can. It depends on the book. Most instructors teach from books and it's up to the intelligence and wisdom of the students.

Angel Firecracker
Dances
The magical community principal method of collecting angel dust is after seasonal dances of angelic women who give up all of their overstock of power into the sky.
These dances are vital to the entire universe as the dust increases the nutrients of the area, fuel the power of the moons and suns, give hope and love to the world at large.
Without regular dances, creatures like honeybees stop working, hope starts falling down to only the hope inside every newborn child. Honeybees are actually lower-class angels who work exceedingly hard. They might sting but its only in defense or perceived theft or threats. They are exceedingly important ground forces.

Living
Magical Objects
Sentient or Not
Souled or Not
Magical objects can gain sentients with enough time. And everyday objects can become "Warm" by gaining a soul.
The beloved Velveteen Rabbit and other childhood toys brought forth by being well loved and held tenderly. Ah the magic of love.
Then there are objects given life through magic. Sometimes, a souled object just needs time to gain it.
It is important to know whether an object is acting with a soul and therefore more free of its creator or unsouled and acting in complete control of its crafter (typically) some objects shouldn't have been messed with and turn on their cretor.
The last type of magical object is someone who has transmuted themselves or someone else into the object. Sometimes, this is not reversable and should only be performed by those that know what they are doin.
Magical Craft Objects
Empowered objects vary by strength and complexity. The purer the base elements the better quality the final object will be but its still essential to have a quality caster to have highly powerful goods.
Female crafted objects have the ability to gain affinity with its owner and is more likely to show up in a moment it is most needed. They can rarely be sold, lost, or traded when originally purchased. Male crafted objects are often preferred even if female crafts are extremely unique and class to class more powerful than anything a man makes.
The drawback of a male made craft is it tends to have some sort of negative trait. Like a sword, a sword that is crafted and enchanted by male energy tends to be blood thirsty and must be fed blood. Its also disloyal and will want to be used and can abandon a man not using it enough. The advantage to spell classes is minor but the Red Power Elements always increase in a male made craft, provided the red is for killing power.
The other advantage of female crafts. A female crafted object has a far wider range of abilities and gifts. Elemental powers increase by one for every class and hue. In your sword, a female crafted sword can be really handy in a time of trouble and can be in hand when most needed. Female crafted objects are far more expensive than men and a favorite of swordsmen who favor agility over bleeding damage.
Jointly crafted objects are Unsexed. They lose all advantages of female and male crafts. They don't have negative effects but also no positives of the sexed objects. Depending on the object, it can be advantageous to be gender neutral even if the powers are weaker by far.

Magic is
Defined by
Its Hue Class
And Also
Who/What/How
The "Item" Works
Depending on what the object is, the race/species/realm classification of the caster and their alignment can make spells act differently.
But in general these are the basic hues of magic:
Red: Blood/bleeding, 'Passion' Magic, and 'Love' magic
Orange: Explosive, Magic Enhancement, and 'Warming' Magic
Yellow: Health/Body, 'Happiness' Magic, and 'Cleaning' Magic
Green: Defensive, 'Growth' Magic, 'Living' Magic
Blue: Agility, 'Transformative' Magic, 'Water' Magic
Indigo: Perception, 'Concealment' Magic, 'Light Altering' Magic
Violet: Speed, 'Time' Magic, 'Space' Magic
White: Health/Healing, 'Purity' Magic, 'Soul' Magic
Black: Fire/Ash, 'Dark' Magic, 'Destructive' Magic
Brown: Mud, 'Earth' Magic, 'Environmental non-Water' magic
Blue & Yellow (Note not Green): Control, 'Manipulation' Magic, 'Influence' Magic
Purple Sparkler (Note this is not Violet, richer and has innate brilliance): Spatial Magic, 'Hypnotic' Magics, 'Binding' Magic

A Little Thing
Called Alignment
Most everyone has an alignment, and it has nothing to do with 'personality' it is something innate based on personal makeup of power classes and also species.
The 'light' hues and 'dark' hues within 'color' hues balanced together along with innate species/forms contained within the body translates the power basis together in a formula also unique to the species and what realm they are located in.
It is highly uncommon for anyone to be nearly neutral in power in the end. Humans are a bit closer to neutrality but overall, they are close enough to neutral naturally as they have no innate magic as a general rule.
But this doesn't mean that a human can be unpowered it's just rare. Magical beings can be 'human' although typically despite all genetic 'appearances' are multistranded from bonus species which existed before the simple two stranded DNA. They are 'multiformers' who look the same in both wrappers but are trully different.
Genuinely Neutral Beings Exist, no slight or near negative basis but truly neutral. This means they have no negatives or positives working in spell classes. Now what does it mean to have a positive or negative to spell casts. When a strong positive works positive based spells, they are stronger for the caster. Same can be said for negative based individuals when working with negatives.
To work spells when in an environment a spell caster needs to multiply their base, by spell's power alignment, by soil's alignment base, and any other issues that might affect the spell. A negative person casting healing magic tends to need to do the spells 'backwards' for them to work for them as most all planets in positive realm are positive. Though not necessarily. Two negatives equal a positive.
